<p>Stroke is a leading cause of long-term disability, often affecting upper-limb motor function and requiring continuous assessment. The Fugl-Meyer Assessment (FMA), though a clinical gold standard, is time-consuming and demands specialized personnel. This study presents an AI-driven, low-cost rehabilitation exergame that simultaneously provides therapy and automatically estimates upper-limb motor performance during gameplay using only a standard camera. Sixteen kinematic and spatiotemporal features were extracted from 2D hand and arm trajectories of twelve post-stroke individuals (24 limbs, 14 affected) using the MediaPipe framework. Features such as hand angle, range of motion, movement area, traveled distance, and shoulder–elbow coordination showed strong correlations with FMA scores and stratified participants by motor severity. A lightweight linear regression model achieved high predictive performance (Spearman <i>ρ</i> = 0.92, R² = 0.89, RMSE = 4.42) and classified severity levels with 86–93% accuracy. This interpretable approach outperformed complex machine learning models, highlighting the clinical relevance of transparent metrics embedded in gameplay. The proposed framework is sensor-free, scalable, and reproducible, offering immediate feedback while reducing clinical workload and enabling accessible digital biomarkers for telerehabilitation and remote monitoring after stroke.</p>

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AI-driven low-cost rehabilitation exergame as a lightweight framework for stroke assessment

  • Júlia Tannús,
  • Caroline Valentini,
  • Eduardo Naves

摘要

Stroke is a leading cause of long-term disability, often affecting upper-limb motor function and requiring continuous assessment. The Fugl-Meyer Assessment (FMA), though a clinical gold standard, is time-consuming and demands specialized personnel. This study presents an AI-driven, low-cost rehabilitation exergame that simultaneously provides therapy and automatically estimates upper-limb motor performance during gameplay using only a standard camera. Sixteen kinematic and spatiotemporal features were extracted from 2D hand and arm trajectories of twelve post-stroke individuals (24 limbs, 14 affected) using the MediaPipe framework. Features such as hand angle, range of motion, movement area, traveled distance, and shoulder–elbow coordination showed strong correlations with FMA scores and stratified participants by motor severity. A lightweight linear regression model achieved high predictive performance (Spearman ρ = 0.92, R² = 0.89, RMSE = 4.42) and classified severity levels with 86–93% accuracy. This interpretable approach outperformed complex machine learning models, highlighting the clinical relevance of transparent metrics embedded in gameplay. The proposed framework is sensor-free, scalable, and reproducible, offering immediate feedback while reducing clinical workload and enabling accessible digital biomarkers for telerehabilitation and remote monitoring after stroke.