Cognitive Behavioral Anger-Control Training Reduces Video Game-Driven Aggression and Behavioral Problems in College Students
摘要
This study involved a sample of 32 college students aged between 20 and 24. The participants were divided into two groups: the CBACT treatment group, which included 16 students who underwent ten training sessions, and a control group of 16 students who did not receive the training. The level of aggression among the participants was assessed using cold-water activity. The Buss-Perry Aggression Questionnaire (BPAQ) and the Caprara Irritability Scale (CIS) were used to evaluate aggression and irritability. The findings demonstrate that the implementation of the CBACT program resulted in significant reductions across all dimensions of the BPAQ and CIS of the CBACT group when compared to the control group. A significant reduction (p = 0.000) in aggression was observed within the CBACT group during cold-water activity. Although the students were not completely removed from engaging in violent video gaming, their behavior was effectively managed while playing video games.