Suboptimality of Constrained Action Adversarial Cyber-Physical Games
摘要
Analysing complex cyber-physical systems using established game-theoretic tools poses significant challenges due to the nonlinear dynamics inherent to such systems. To address this, we leverage multi-agent reinforcement learning (MARL) to study the impact constrained action spaces have on a player’s ability to uncover optimal strategies in a system governed by adversarial nonlinear dynamics. The system is posed as a dynamic, two-player, zero-sum game with elements of adversarial decision-making and resource competition, making it suitable for a variety of cyber-security, business, and military scenarios. Comparing player strategies over an ensemble of different action spaces suggests that MARL converges to an approximate