Optimal pivot path of the simplex method for linear programming based on reinforcement learning
摘要
Based on the existing pivot rules, the simplex method for linear programming is not polynomial in the worst case. Therefore, the optimal pivot of the simplex method is crucial. In this paper, we propose the optimal rule to find all the shortest pivot paths of the simplex method for linear programming problems based on Monte Carlo tree search. Specifically, we first propose the SimplexPseudoTree to transfer the simplex method into tree search mode while avoiding repeated basis variables. Secondly, we propose four reinforcement learning models with two actions and two rewards to make the Monte Carlo tree search suitable for the simplex method. Thirdly, we set a new action selection criterion to ameliorate the inaccurate evaluation in the initial exploration. It is proved that when the number of vertices in the feasible region is C