Exploring the role of character traits in the iterated prisoner’s dilemma using case-based decision theory
摘要
The iterated prisoner’s dilemma (IPD) has become a popular tool to model human interaction in collective action problems. Since the prisoner’s dilemma tournaments conducted by Robert Axelrod in the 1980 s, several researchers have tried to model decision making and best strategies in this game. The literature largely finds that patience, repeated interaction and familiarity with other participants lead to higher rates of sustained cooperation. However, few papers have explored the role of common human character traits such as ambition, envy (wanting to emulate others) and jealousy (wanting others to lose what they have) on long-term decision making in these environments. In this paper, I use agent-based simulation techniques grounded in case-based decision theory (CBDT) introduced by Gilboa and Schmeidler (