Ubiquitous synchronised semi-immersive cycle training: A technical architecture development and user pilot study
摘要
The application of virtual reality (VR) technology for immersive training shows promise in a variety of tasks, including cycling. However, methods that use head mounted displays (HMDs) are bulky, expensive and difficult to work with for larger groups of students. In this paper, we explore the utility of common and ubiquitous mobile devices in semi-immersive cycle training. We present the development of a technical architecture for synchronised semi-immersive training, featuring centralised 360