<p>Multiple sensorial media refers to content that simultaneously engages more than two human senses, creating a richer and more immersive experience. These experiences leverage a combination of visual, auditory, tactile, olfactory, and sometimes gustatory stimuli to create a multi-dimensional experience for the user. This paper aims to simulate reality by creating an immersive environment that primarily focuses on enhancing the user’s experience of viewing digital content. Traditional multimedia experiences are enriched by engaging not only vision and auditory senses but also tactile, olfactory, and haptic senses. By incorporating these additional sensory modalities, viewers are immersed more deeply into virtual reality environments, creating a heightened sense of presence and realism. The olfaction dispenser is designed, controlled, and synchronized with traditional multimedia to generate olfaction-enhanced multimedia. An electric fan, heater, and haptic vest are controlled using a microcontroller to engage tactile and haptic senses. A media player is designed to display the audio-visual content and transmit the signal to these devices based on the selected timestamp of the clip. The enhanced content (Multiple sensorial media) with four sensorial effects, i.e., hot air, cold air, haptic, and olfaction, is then evaluated and discussed regarding emotion, stress, and experience scores. The study finds that mulsemedia content, which integrates multiple sensory stimuli, shows statistically significant effects on emotion, stress, and quality of experience when compared to traditional multimedia, with a 95% confidence interval. Specifically, stress levels rise after interacting with various forms of enhanced multimedia, including haptic, cold air, olfaction, and hot air enhanced multimedia.</p>

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Analyzing emotion, stress, and quality of experience in response to multiple sensorial media: a user’s feedback-based study

  • Aasim Raheel,
  • Muhammad Majid

摘要

Multiple sensorial media refers to content that simultaneously engages more than two human senses, creating a richer and more immersive experience. These experiences leverage a combination of visual, auditory, tactile, olfactory, and sometimes gustatory stimuli to create a multi-dimensional experience for the user. This paper aims to simulate reality by creating an immersive environment that primarily focuses on enhancing the user’s experience of viewing digital content. Traditional multimedia experiences are enriched by engaging not only vision and auditory senses but also tactile, olfactory, and haptic senses. By incorporating these additional sensory modalities, viewers are immersed more deeply into virtual reality environments, creating a heightened sense of presence and realism. The olfaction dispenser is designed, controlled, and synchronized with traditional multimedia to generate olfaction-enhanced multimedia. An electric fan, heater, and haptic vest are controlled using a microcontroller to engage tactile and haptic senses. A media player is designed to display the audio-visual content and transmit the signal to these devices based on the selected timestamp of the clip. The enhanced content (Multiple sensorial media) with four sensorial effects, i.e., hot air, cold air, haptic, and olfaction, is then evaluated and discussed regarding emotion, stress, and experience scores. The study finds that mulsemedia content, which integrates multiple sensory stimuli, shows statistically significant effects on emotion, stress, and quality of experience when compared to traditional multimedia, with a 95% confidence interval. Specifically, stress levels rise after interacting with various forms of enhanced multimedia, including haptic, cold air, olfaction, and hot air enhanced multimedia.