<p>This paper studies how well we can infer the geometry of a (smooth or not) convex shape <i>X</i> from the convex hull <InlineEquation ID="IEq1"> <EquationSource Format="TEX">\(Y_h\)</EquationSource> <EquationSource Format="MATHML"><math> <msub> <mi>Y</mi> <mi>h</mi> </msub> </math></EquationSource> </InlineEquation> of its Gauss digitization with a given gridstep <i>h</i>. Without smoothness constraint on <i>X</i>, we first present results concerning the proximity of facet normal vectors to the shape normal vectors, as well as a relation between the number of lattice points just above a facet and its area. Then, further results can be obtained when <i>X</i> is smooth, that are valid in arbitrary dimension <i>d</i>. More precisely, we show that the boundary of <InlineEquation ID="IEq2"> <EquationSource Format="TEX">\(Y_h\)</EquationSource> <EquationSource Format="MATHML"><math> <msub> <mi>Y</mi> <mi>h</mi> </msub> </math></EquationSource> </InlineEquation> is Hausdorff-close to the boundary of <i>X</i> with distance less than <InlineEquation ID="IEq3"> <EquationSource Format="TEX">\(\sqrt{d}h\)</EquationSource> <EquationSource Format="MATHML"><math> <mrow> <msqrt> <mi>d</mi> </msqrt> <mi>h</mi> </mrow> </math></EquationSource> </InlineEquation>, and that the vertices of <InlineEquation ID="IEq4"> <EquationSource Format="TEX">\(Y_h\)</EquationSource> <EquationSource Format="MATHML"><math> <msub> <mi>Y</mi> <mi>h</mi> </msub> </math></EquationSource> </InlineEquation> are even much closer (some <InlineEquation ID="IEq5"> <EquationSource Format="TEX">\(O(h^{\frac{2d}{d+1}})\)</EquationSource> <EquationSource Format="MATHML"><math> <mrow> <mi>O</mi> <mo stretchy="false">(</mo> <msup> <mi>h</mi> <mfrac> <mrow> <mn>2</mn> <mi>d</mi> </mrow> <mrow> <mi>d</mi> <mo>+</mo> <mn>1</mn> </mrow> </mfrac> </msup> <mo stretchy="false">)</mo> </mrow> </math></EquationSource> </InlineEquation>). Our main result states that the geometric normal vectors to the facets of <InlineEquation ID="IEq6"> <EquationSource Format="TEX">\(Y_h\)</EquationSource> <EquationSource Format="MATHML"><math> <msub> <mi>Y</mi> <mi>h</mi> </msub> </math></EquationSource> </InlineEquation> tend to the smooth shape normals with a speed <InlineEquation ID="IEq7"> <EquationSource Format="TEX">\(O(h^{\frac{1}{2}})\)</EquationSource> <EquationSource Format="MATHML"><math> <mrow> <mi>O</mi> <mo stretchy="false">(</mo> <msup> <mi>h</mi> <mfrac> <mn>1</mn> <mn>2</mn> </mfrac> </msup> <mo stretchy="false">)</mo> </mrow> </math></EquationSource> </InlineEquation>, and the bound is tight. Finally we compare experimentally the performances of several normal estimators built upon the normal vectors to the facets of <InlineEquation ID="IEq8"> <EquationSource Format="TEX">\(Y_h\)</EquationSource> <EquationSource Format="MATHML"><math> <msub> <mi>Y</mi> <mi>h</mi> </msub> </math></EquationSource> </InlineEquation> with state-of-the-art estimators. We also perform statistical analyses over the facets of digitized convex hulls, like their area, diameter or width as a function of the digitization gridstep. Both our new theoretical properties and our numerical experiments confirm that the convex hull of a digitized shape provide relevant information on the geometry of the underlying Euclidean convex shape, and can be used to construct fast and accurate geometric estimators. </p>

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Inferring the Geometry of Convex Shapes from Their Gauss Digitization

  • Jacques-Olivier Lachaud,
  • David Coeurjolly,
  • Tristan Roussillon

摘要

This paper studies how well we can infer the geometry of a (smooth or not) convex shape X from the convex hull \(Y_h\) Y h of its Gauss digitization with a given gridstep h. Without smoothness constraint on X, we first present results concerning the proximity of facet normal vectors to the shape normal vectors, as well as a relation between the number of lattice points just above a facet and its area. Then, further results can be obtained when X is smooth, that are valid in arbitrary dimension d. More precisely, we show that the boundary of \(Y_h\) Y h is Hausdorff-close to the boundary of X with distance less than \(\sqrt{d}h\) d h , and that the vertices of \(Y_h\) Y h are even much closer (some \(O(h^{\frac{2d}{d+1}})\) O ( h 2 d d + 1 ) ). Our main result states that the geometric normal vectors to the facets of \(Y_h\) Y h tend to the smooth shape normals with a speed \(O(h^{\frac{1}{2}})\) O ( h 1 2 ) , and the bound is tight. Finally we compare experimentally the performances of several normal estimators built upon the normal vectors to the facets of \(Y_h\) Y h with state-of-the-art estimators. We also perform statistical analyses over the facets of digitized convex hulls, like their area, diameter or width as a function of the digitization gridstep. Both our new theoretical properties and our numerical experiments confirm that the convex hull of a digitized shape provide relevant information on the geometry of the underlying Euclidean convex shape, and can be used to construct fast and accurate geometric estimators.