Boosting self-directed learning in virtual reality: the role of gpt-driven feedback for low achievers
摘要
Virtual reality (VR) can foster self-directed learning (SDL), yet traditional feedback in self-directed VR (SDVR) environments often fails to provide timely and individualized support, particularly for average and low achievers. Recent advancements in GPT-based assistants may offer adaptive, real-time feedback to address these limitations. This study employed a stratified randomized controlled design with 83 undergraduates (experimental n = 42; control n = 41) enrolled in an embedded-AI VR course. Learners completed SDVR units on embedded-AI hardware and block-based programming, followed by two hands-on tasks (EAI assembly and EAI programming). Primary outcome measures included SDL abilities, learning motivation, cognitive levels, and hands-on performance. Compared with traditional feedback, GPT-based feedback was associated with higher post-test SDL, motivation, cognitive level, and hands-on scores, with the most substantial gains observed among average and low achievers (LAs). The GPT-based feedback showed significant main effects across all outcomes (p < .001), explaining a substantial portion of the variance in cognitive level (