Pipe-DBT: enhancing dynamic binary translation simulators to support pipeline-level simulation
摘要
In response to the lack of pipeline behavior modeling in Instruction-Set Simulators (ISS) and the performance limitations of Cycle-Accurate Simulators (CAS), this paper proposes Pipe-DBT, a pipeline simulation framework based on Dynamic Binary Translation (DBT). This method achieves a balance between accuracy and efficiency through two key techniques: (1) the design of a pipeline state descriptor called Pipsdep, which abstracts data hazards and resource contentions in the form of formal rules about resource occupancy and read/write behaviors, thereby avoiding low-level hardware details; (2) the introduction of a coroutine-based instruction execution flow partitioning mechanism that employs dynamic suspension/resumption to realize cycle-accurate scheduling in multi-stage pipelines. Implemented on QEMU, Pipe-DBT supports variable-length pipelines, a Very Long Instruction Word (VLIW) architecture with four-issue capability, and pipeline forwarding. Under typical DSP workloads, it achieves a simulation speed of 400–1100 KIPS, representing a 2.3