A modified dueling DQN algorithm for robot path planning incorporating priority experience replay and artificial potential fields
摘要
For the challenges of low learning efficiency, slow convergence speed and slow inference speed in robot path planning. This paper proposes an improved deep reinforcement learning algorithm for robot path planning. Firstly, the Dueling DQN network architecture is employed, combined with a priority experience replay strategy, to more effectively learn from and utilize experience data. Secondly, the mobility space of the robot is expanded, enhancing the diversity and flexibility of the action space. Additionally, in the action selection process, the Artificial Potential Field (APF) algorithm is introduced to intervene in the action selection with a certain probability, thereby accelerating the convergence process of the network. Simultaneously, the